Let's list some of them!Īfter beating Marino for the first time, you'll now have access to his family's impressive estate! You'll find a couple of new quests and secrets in here, not to mention being able to appreciate all the splendid decor. So over a number of Frontline updates, we've made a ton of additions and improvements to the game as a whole. With the final dungeon being all that remains between Roger Lyke and the credit roll, we realized we've reached the point where pushing this major task to the side no longer made sense! With loose ends I mean teased but unreachable areas, unfinished features (looking at you, memory room) and other unresolved stuff that makes the world feel incomplete to our standards. The Stable-version of this update will land when the sound design to fall into place! 'The Loose Ends'-Update is out on Stable! June 2, 2021īe it wiggling plants, that giant desert tree or Marino's family relations - this update ties up the pieces of partially finished content throughout the game!įor every step closer we've gotten to finishing™ the story, the "loose ends" of Story Mode have become more and more of an eye sore. ![]() We're going to help the cavelings with the Cinema, and then turn our full focus to finishing Story Mode. If you want to follow the progress and get a glimpse of the wonderful hell/heaven hybrid that is game development, you can check out our DevBlog! Be warned that it contains spoilers, though! Clients should now see the game over screen after dying on floor 1 with a timeshift crystal active.When entering a cutscene, the Frosty Friend UI will disappear if up.The 'Blink casts Ice Nova'-pin now works properly on clients.In the rare event that two pins are collected simultaneously, they are now equipped separately.Plant Summons now follow their owner in and out of Twilight, attacking ghosts correctly.It should no longer be possible to get two pins of the same type, even on the run pins are unlocked.The Throw-skill's damage should now be properly modified by Pins.Fixed a bug where spinning autumn knights would occasionally leave behind hurtboxes after being killed mid-spin. ![]() ![]()
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